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Work Experience & Education.

Work Experience.
  • Senior UX Design - Consultant - United Airlines
    May 2017 - present
    • Discuss guidelines and requirements with business analysts and product owners/users to ensure user needs are being met.
    • Observe usability testing with users and adjust designs based on feedback.
    • Create wireframes, mock-ups, and interaction documents that align with existing framework using Photoshop, Illustrator, and Axure.
    • Create Photoshop templates of established design elements.
    • Participate in Agile sprints to deliver designs within a three week timeframe.
  • UX/UI Designer & Front-end Developer -Independent Contractor - Castor & Pollux Creative
    (Good Sunflower, LLC; Under Dogs, LLC; MLB Yoga Therapy, LLC; Yoga on Bulverde, LLC)
    May 2013 - present
    • Confer with clients to discuss and determine design specifications and requirements.
    • Gain an understanding of user needs through interviews and discussions for inspiration using a Human Centered Design approach.
    • Prepare illustrations or rough sketches of material, discussing them with clients and making necessary changes.
    • Develop graphics and layouts for company logos and websites.
    • Design, build, and maintain web sites, using authoring or scripting languages, content creation tools, management tools, and digital media.
  • Senior UX Design - Consultant - Edward Jones
    August 2016 - February 2017
    • Build web design pattern web application using the Bootstrap 3 framework, HTML, CSS, jQuery and JavaScript.
    • Create native mobile application wireframes for an iOS employee directory using Sketch.
    • Prototype iOS employee directory using Xcode and Swift3.
    • Design and develop hi-fidelity prototypes using InVision, HTML, CSS, JavaScript, and jQuery UI.
    • Focus on Human Centered Design by instituting feedback from users and usability testing into designs and hi-fidelity prototypes.
    • Create icons using Sketch, Illustrator, and Photoshop.
  • 3D Modeler – Freelance - Marvimation
    March 2011 - March 2013
    • Develop high-quality 3d models: organic and hard-surface using ZBrush and Maya.
    • Unwrap UV's manually.
    • Deliver assets on time.
  • 3D Modeler - Intern – Abbott Media Productions
    October 2012 - January 2013
    • Rework low-quality 3d assets into high-quality, low-poly models.
    • Composite backgrounds for quick turnaround animations and television commercials.
    • Create texture maps for sets and props.
    • Unwrap UV's manually.
    • Design and create a motion graphic template.
Education.
  • Academy of Art University
    MFA, Web Design & New Media
    Expected 2018
  • Savannah College of Art & Design
    MA, Animation
    2011
  • University of Arizona
    BA, Media Arts
    2003
Language Skills.
100
English
40
Spanish

© 2018 Dana Blockton. All rights reserved